Search found 180 matches
- Tue Nov 19, 2019 10:21 pm
- Forum: ArmA 3: After Action Reports
- Topic: [Tue] 19 Nov 2019 (A Squad of Infantry Plus Fire Support)
- Replies: 0
- Views: 2247
[Tue] 19 Nov 2019 (A Squad of Infantry Plus Fire Support)
You may or may not have noticed but we had a session! 10 of you people either had a gun or were the guy who had a bigger gun. Sometimes, we even did the things we were supposed to do! We started with a crate hunt as is tradition, and got decimated by like 4 insurgents despite being special forces wi...
- Mon Apr 23, 2018 4:26 pm
- Forum: ArmA 3: After Action Reports
- Topic: [Sun] 22 April 2018 (Another perspective)
- Replies: 2
- Views: 4426
Re: [Sun] 22 April 2018 (Another perspective)
The sunrise in Photo Op was quite pretty:
- Tue Apr 17, 2018 9:33 pm
- Forum: Finished ArmA 3 Missions
- Topic: fa3_c39_port_royale
- Replies: 0
- Views: 2676
fa3_c39_port_royale
MOUT vs insurgents with a Rhino in Le Port. Those insurgents sure are tricky.
- Wed Nov 08, 2017 1:40 am
- Forum: ArmA 3: After Action Reports
- Topic: [Tue] 07 Nov 2017 (Coordinated Assault)
- Replies: 3
- Views: 4825
Re: [Tue] 07 Nov 2017 (Coordinated Assault)
Hot Fuzz (an FTL of some description) Relatively uneventful, as far as things go. Crossing an open field armed with weapons that have about two meters of effective range was a bit nervewracking, especially since we could have just driven instead, but it worked out. Beyond that, it was a lot of town...
- Thu Oct 19, 2017 4:40 pm
- Forum: Finished Scripts & Guides
- Topic: betterDismissed.sqf (off duty waypoint script)
- Replies: 0
- Views: 12716
betterDismissed.sqf (off duty waypoint script)
Ld79QWukwEs Link to script Did you know that there's a Dismissed waypoint in vanilla Arma? Probably not, because it's terrible and borderline useless. But in theory it's a useful thing, because sometimes you want to have units that are just hanging out and aren't particularly combat ready. betterDi...
- Mon Jun 05, 2017 2:51 pm
- Forum: Finished ArmA 3 Missions
- Topic: fa3_c46_acquisition_vatukoulo
- Replies: 1
- Views: 3170
fa3_c46_acquisition_vatukoulo
Syndikat convoy ambush. Has a terrible name because I want to put it in like two other places.
Version history;
v1
initial one
Version history;
v1
initial one
- Sun May 21, 2017 10:09 pm
- Forum: Finished ArmA 3 Missions
- Topic: fa3_c46_emergency_exit
- Replies: 0
- Views: 2580
fa3_c46_emergency_exit
A stranded NATO platoon steals a CSAT VTOL to unstrand themselves.
Pretty happy with this. Might add a few more patrols to act as speedbumps on the way to the outpost but it's mostly good.
Versions:
v1
numero uno
Pretty happy with this. Might add a few more patrols to act as speedbumps on the way to the outpost but it's mostly good.
Versions:
v1
numero uno
- Sun Apr 16, 2017 9:12 pm
- Forum: Finished ArmA 3 Missions
- Topic: fa3_c51_cape_fear
- Replies: 1
- Views: 3421
fa3_c51_cape_fear
AAF shoot up a penninsula/cape/whatever full of NATO. In the dark. Also there are jets, because we need more jets.
Versions:
v1
number one
Versions:
v1
number one
- Sun Apr 02, 2017 8:34 pm
- Forum: ArmA 3: After Action Reports
- Topic: [Sun] 2 Apr 2017 (Spooky Ghost Chopper)
- Replies: 4
- Views: 5738
[Sun] 2 Apr 2017 (Spooky Ghost Chopper)
29 fearless comrades joined us tonight for a night of completely normal Arma 3 gameplay. Absolutely nothing unusual happened. Reports of soldiers spontaneously turning into birds and mysterious self-propelled helicopters are both false and highly exaggerated. Escape from Chelonisi Panthers at the G...
- Tue Mar 14, 2017 6:00 pm
- Forum: ArmA 3: After Action Reports
- Topic: [Sun] 12 March 2017 (The revenants)
- Replies: 4
- Views: 6121
Re: [Sun] 12 March 2017 (The revenants)
Passive Aggression I led the engineers in their valiant mine-laying duties. We lost Lexer early on to a communications mishap; I communicated that the side of a hill was a safe spot to wait, when it turns out it was actually completely exposed to the enemy. After that, it was a lot of shuffling aro...