Fuel Raid - Opfor Bravo 2 Rifleman - Wolfenswan FTL Kale & Tigershark
So we got to ride in the AAV, Bodge dumped us half way to the fuel station and we walked north. Wolf, Kale and Tiger all got hit with grenade fire, I moved towards them flinging some grenades back at the enemy. Bodge returned in the AAF, I got shot everybody around was dying an enemy walked behind a car I opened up and then died.
Distracting flaming tractor of awesome beauty
Bunnyhops - MMG Assistant - Vorrin Gunner
It seems I'm blessed with the eagle vision, I was spotting targets in the town from 700m away without the help of my rangefinders, Vorrin wasn't able to see them so we eventually swapped weapons. We moved on the right hand hillside and killed a few dudes in town, when TH2 took some fire from Technicals down the road to the east we went to investigate. TH2 started a gun run but was shot down. We were able to get eyes on the crash site but couldn't see any technicals. Turned out there were two, one SPG-9 that was stuck on a wall right by the road the other a M2 land rover was being a sneaky bastard. Something exploded, we took two rounds one hitting nearby the other hitting me. Vorrin picked me up and got shot by the technical, I called it in and was shot. I emptied the 240 into the technical but didn't kill the crew, it then took it's sweet time lining up the kill shot...
Homer got sat on by TH2
IceRaiser scanning the hillside
Hillside is clear, Ice takes some fire I turn on tags, hillside turns red..
Angry town is red and angry!
Morning Sortie - Alpha Medic
So I had a magical medical backpack, I checked it when we were on the ground and I had a few medical kits and wasn't too heavy. After we set off it'd gone up to 40 kits and I was having the usual weight wheezing movement issues. When I stopped again later on I had 45, after that I decided to not check again just incase it went up again.. I stuck around with ASL Draakon as we advanced on the town, we lost some guys and I healed up a few. Handy hint for A3, if you are wounded speak up as a medic I don't have a clue you've been shot unless I bump into you. As we attacked the town Draakon was shot, I stopped to call it in, I also looted his corpse of anything nice - finding a lack of binoculars I grabbed his pistol. As Alpha advanced on the town it got shot up, I found myself called into a photo shoot with Super and Fer, not quite understanding what the hell was happening I left to heal some dudes up. Once I hit the town we were down to just over fireteam strength. I joined the remains of A3 and the leader of A3 promptly died on the add action. Seeing nobody taking charge I jumped on CC and asked for some orders, we were to keep attacking the town, then pulling back then attacking some more.. In the end it was me and one other, when Super died I attempted to retrieve the binos of command since they are the most rare item at the moment.. I'd been shot at least five time, clearing carrying a backpack full of 7000 medpacks has an advantage!
Breaking Sisa - Indie A2 AT - Head FTL Zergra AR Ice AAR
So much Swedish, and where did people get the idea I was Chinese. Has the Party junior officer barracks had a gas leak again? Anyway we set up in a building and put up with the Swedish, I was looking south and west and could only see Kale, when the enemy attack got underway I moved out the handy escape stairs and moved to the south side of the compound wall. Ice was behind me just a little bit, I kept moving slowly along the wall and saw a Bluefor guy moving up, I killed him, then his buddy and his second buddy. I called in the contacts reloaded from my "go full auto in that'a direction" plan and moved towards the corpses, I didn't react in time when one of the four bodies rolled from its side and shot me. One of the sneaky bastards seeing the death of his fireteam had played dead, at least I made up for my lack of kills in A3
Ridge Line - CO and forced march master.
Nice mission Kale, needs some transport - the briefing mentioned some but all I could see was the mini subs.. Anyway the plan was relatively simple, hit the first bunker then wheel south and hit the radio tower. Two of Bravo were playing catch with a grenade and killed themselves, seeing this as descent from the plan I executed the corpses and got Head and Bravo squad moving. On the first bunker attack Bravo clustered around a captured HMG Strider and got themselves blown up for committing such a sin. With just Alpha left we went on a million miles march, Ice my medic was happy looting corpses and had snagged a nice MAT launcher, I found a rocket for it and off we went. Eventually when at the M2.5 marker about half a billion miles away from the beach where we started I had Ice lock onto the next Strider and open fire, the target blew up and angered its friend Strider, some rounds pinged in Ice reloaded from my backpack and killed the second one. We assaulted the tower, I placed some charges, shot some really close HMG emplacements and blew up the tower.
Kastro Defence - Bluefor CO
Its a silly mission I always knew that. Also tip from the guy in the know, the only way into the castle is the front door, you had the right idea depositing troops with the heli but in the wrong place. I landed a GP hit on the underside of Heads heli, the AR gunner in the tower seemed to have scored a hit on Head himself as heli and tower were soon embracing in a hug, a flame filled hug of destruction. With the enemy contacts on the outside of the castle wall I split my forces half north half south, I opened up on someone outside the walls on the west side but they somehow didn't die and made it up inside the castle somehow
Ice was on the outside of the wall and had to yomp around the outside. I'd like to see it run again with more players and maybe without the heli, I want to see tracers skipping over the castle and the PTSD it causes for both sides