Two Days to Retirement - Berezino - Gangfor Charlie Gang Leader - Awaitz Spitnam Mamuto
Dispatched by Gang Overlord Aquarius to the supermarket and hospital area with orders to hold our ground, I set everyone up with a lovely colour as befits our gangs policy on diversity and dispatched Spitnam with his shotgun up onto the hospital roof. Mamuto to look north and myself and Awaitz remained inside the market. Mamuto had contact to the north, a single cop clearly lost and looking for a doughnut shop. I called in the contacts and had Mamuto mark them, suddenly the single contact was two, three, four, six, all of them! Mamuto pulled back inside the market and I switched positions joining Spitnam up on the hospital roof. I took pot shots with my PDW at cops as they ran between buildings. Awaitz was taken out by cops close to the south east I had Mamuto pull back towards the hospital, on the way he was bitten by Arma and went down. A2 was all dead, coms were getting quiet. I dashed down the ladder and started giving first aid to Mamuto, it appeared to me that my magnetic medicine hands were repelled by Mamuto and it took three attempts to heal him up. I heard a cop radio to the front of the hospital so went to investigate, I managed to sneak up behind Officer Pork-Chop and mock him before killing him, to add insult to the mocary and murder I also stole his gun and grenades - if I'd been able to steal his hat I would have.. Now armed with an MP5 and a lovely pair of HE grenades I went back up to the roof of Charlie Murder Hospital, I attempted to contact others from the gang but found it was just myself Spitnam and Mamuto left.. I scanned the town looking for cops to kill and spotted one breaking cover past the pub, I fired then threw a grenade and thus the last of COPfor was dead
Officers Murdered in the line: Dannysaysnoo, Pickers, IceRaiser, Meayn may they roast in cop hell and make some nice crispy bacon
I choose you to murder all the cops!
Rolling Matryoshka - Part I - Charle 2 AR - Mr Link FTL Aquarius AAR TiredHippo AT
I made a point of quoting from the briefing, words to the effect of "thar be men in them trees and they be angry", I paraphrase but you understand surely Comrade? MrLink had VON issues and was forced to reconnect, I took charge and kept us moving towards the Charlie marker, not an easy task when the C2 marker is running away in the other direction and the map is covered in other units and map markers. Due to my party approved land navigation night courses I was able to navigate myself and Aquarius to the Charlie hilltop, where we were set upon by the CDF forces that called it home. I warned ASL that we would bleed out soon if not given aid, the medic was dead and seconds later so was I.
This face greeted me on spawning in, it was a bad omen.
Everyone, meet IceRaiser's Uncle Tad, he's my Uncle too thanks to the cloning machine.
Radio Free Hazar - Opfor Medic
I was unable to help IceRaiser who had become connected to the Matrix via the communications antenna, he spoke of no buildings and floating objects.. I did my best to first find then tend to the wounded, navigating between buildings unmarked on the map is a challenge, eventually the enemy was close enough for even me to shoot at them. I pulled back from where SuperÜ had been FF'd and healed up a few guys. I moved onto a rooftop to get eyes down onto the oil pipeline, I had been spotted and attempted to move down the stairs again. In a wonderful combination I shouted 'MOOOOVE' to the rifleman blocking the stairs as an enemy RPG struck the building. We both survived and I pulled further west taking another rooftop as my home. I looked over at the coms relay and saw IceRaiser was sitting observing the patterns, I fired on more EI contacts and was finally hit this time for good.
Breaking Sisa - Bluefor BSL
I had one fireteam lead by AntlerOwl and MMG Satire under my command, our orders were simple move into the fields south of the factory and provide massive covering fire as Alpha advanced from the north. I devised a cunning approach to our BOF, all movement was to be made via the tall grasses and field boundaries. This worked so well that when B1 bumped into the enemy inside the grasses neither of the opposing sides knew (at first) they had walked into the other. What followed was best described as 'grenade spam'. I took shrapnel and went into 'play dead' stance as I healed, with our wits picked up I pulled Bravo east avoiding contact with the traumatised enemy inside the ferns and pushed up to the factory, Alpha were under heavy fire and needed us to take the attack to the enemy sooner rather than later. I told MMG to find somewhere high and set up, and dispatched B1 to the north wall, with it being so open I moved onto a factory roof to see if I could get eyes down into where Antler would be moving. As I moved east along the rooftop I spotted an enemy creeping around in a building south west of me, I instantly went prone got MMG to light the building up and popped up again - the GP I fired sailed right in the front door and exploded next to the enemy - audiox even congratulated me on my kill once I died - my death was soon to follow, I moved to look where B1 were moving and took GP fire myself.. With my death Alpha fired on B1 then on MMG, at least tracer fire looks nice, it makes up for the murder of your comrades.
Burn - MMG Gunner - Timothy Assistant
So I was able to prevent the deaths of A3 in this mission, remember be careful when giving dismount orders to a squad on TS. In this instance A1 A2 and ASL were at the LZ in TH1 and on the ground, A3 and MMG loaded in TH2 were loitering waiting for TH1 to clear the LZ. ASL gave the order 'Alpha dismount' thankfully I was quick to respond 'wait A3 are loaded in TH2' I'm pleased nobody ejected as that would have been epicly silly.
Once on the deck MMG moved to the BOF marker and spotted a GMG Strider parked at the main entrance, several infantry contacts and not much more. With the contacts marked I relaxed having Timothy spot objects beyond my view and also reported in directly to CO. One of the TH's strayed too close to the base and paid the AA price, its then that I saw the server wasn't too happy with us, the missile moved in 10m jumps before going past the TH and exploding. When the arty round hit the radar dome I opened up on the contacts by the entrance with my first belt, I was blind so did my best to keep the recoil under control. As I reloaded I was pleased to see no further targets. Bravo moved up, I opened up on some fleeing EI and we were tasked to push into the compound with Alpha. Spying a nice guard tower by the entrance I decided that'd make a nice home for us. I went up the stairs and found two frankly terrified looking AI prone, I fired on both, they didn't die, I fired some more, they didn't die.. We'd entered the haunted tower! As the server cried out in anguish the AI randomly died, I was mesmerized by an enemy RPG float up from the floor and flip around in front of me. Somewhere in the dsync and melting server I lost my MMG. It was replaced with the Indfor F2000 that's not an F2000. I looked around when permitted to move but my rifle was gone, as was the floating AT...
Nice to see a mission on Stratis, and one day A3 will work, one day!
Compound 2 - FIA CO @ Moox Plaza!
It's Comrade Uncle Tigersharks turn at FA Quartermaster this month, it seems he's decided not to issue FIA with fatigues, preferring us to do battle in out headscarves and webbing.. With the shock at nakedness over my troops moved out to the designated buildings A1 to the west A2 east and myself alone in the middle building to the north - designated Moox HQ. The enemy made a break from the north east out into the open, I saw one switched to GP and fired as two more ran past, I believe I hit Bones in the face with the GP killing him instantly. My second confirmed kill was some poor soul attempting to run north across an open field, I fired a few rounds at him and down he went. A2 reported contacts close to them on the other side of Moox Plaza's compound wall, I peaked over and took a bullet, thankfully my combat y fronts kept me alive and I ducked down behind the rooftop ledge. Some bold chap then climbed up my roof access hatch, as an unauthorised HQ crasher I shot him dead then looted him for anything nice.
Strangely as I accessed his gear my NVG's were switched off and not by myself, also his first aid kit disappeared from my inventory after I pinched it (lack of pockets lack of FAC). The enemy MMG did its best to suppress me, I'd pop up and fire at them then duck down before they could react. As the attacking force was decimated I used tracer rounds to encourage the last two enemies alive to keep moving. With them holed up inside a building I went out to make them my prisoners, I left Croc to hold the Plaza and advanced with my pistol, as I entered the building the enemy MMG was holed up in I got stuck horribly in the stairs, I was eventually able to untangle myself and over direct demanded he drop his weapon and come out with his hands up. Friendly forces then killed him, victory but no
sex slave, I mean prisoners..
Thanks very much Carson for hosting, see you lot on Tuesday.