CompoundIt SE
Transport Helo 1
Pilot - SuperÜ
Crew Chief - Left gunner
Door Gunner - Tired Hippo (?)
Rear Gunner - Zerga
So what did this mission tell me about Chinooks, Miniguns and Dshkguns?
1) A full squad will take up to 14 slots in the chinook, leaving some more space.
2) Flying high speed low drag, use 2000 rpm mode on the minigun with the change to hit anything because that mode has spread, while 4000 rpm mode shoots lazors.
3) A Dshkgun can take out the engines fairly easily
4) Autorotating is hard. Especially if you happen to land on a building.
The 2 LZ our CO placed down went smooth. People got out fairly quickly and during transit followed my safety tips. Also, stay clear of rocks! Because poor DW (who was in Alpha squad) got eaten by one.
From what I saw from the air and later in the spectator view, Blufor got decimated. I really think that the slotting should be every 2 Blufor guy to 1 Opfor. And Antler killing both CO's.
So I hereby present him with the following title (as everyone said in TS3 as well):
http://i.imgur.com/KgbuJg8.jpg
Utes Clearance
Deputy Commander
Uh, this one was messy.
With some communication problems in the beginning and some possible buggy stuff, it took a bit of time until everyone was in the air. I don't personally know what took some people so long, and I don't want to know, but what I do know is Tiger died!
So, before even LB that I was in (with Tiger and MMG) landed at Charlies LZ, I saw lot of death messages by Alpha. I thought, "Did TH1 crash into the sea again?". Apparently, the LZ they chose was too close the airfield. Alas, even with Bravos help, there was nobody to rescue it seems. Anyway, landing at Charlies LZ before Charlie's chopper reached there, I followed Tiger to the spot Charlie was supposed to be having a distraction/kinda base of fire hill. And then came the realization from Tiger (and me as well): The objectives have changed! Although the first objective moved a bit North, the general plan seemed to stay the same. Charlie taking position due South from the cache and Bravo + whatever Alpha remained coming in from the West. However, the old Charlie LZ, directly East from that cache (and South from Strelka) on the beach had enemy contacts. Tiger, leading from the front as always (
) died bravely nearby some trees. So I had to take command.
What followed was a semi-successful mission. Ordering Charlie to clear the beach and move East, just outskirts of a barn/some walls of Strelka on a standby position, while Bravo went further East and taking up a BOF spot to cover Charlie. It seemed Charlie was taking casualties from the town, so I ordered to get out of there and concentrate on the objective, which they took with ease since it was already abandoned/bodies were laying around. Right, Satchels in place, we went North, past Strelka (since apparently the enemy decided to go BOOF!), taking up position a bit Westish from the local light tower. Word then came in from HQ: "Take that cache and then exfill". So, we did that. Bravo providing BOF again, while Charlie moving in. And then HQ sent word again: "Exfill hot! Exfill hot!". Oookay, so I moved the exfill LZ from the light tower area directly besides the cache. During my questioning over CC, I found out that besides the TH3, TH2 was still alive as well! Good, that means both squads can exfill. TH3 landed first, took some guys aboard while TH2 exploded in the distance (
). Satchels in place, TH3 decided to get out of the area, while I still believe had some room in it. The Satchels blew up a short while after that.
Moonless SE
The Crazy Charlie Squad!
Charlie 1:
FTL - Zitron
AR - Me
AAR - ???
AT - ???
They are after my NVG's! And my boots! And my other secret stuff! And my own golden Makarov even! They will not have that pleasure seeing me dead!
And they didn't!
Waiting a while for the few enemy dudes to show up, we just kinda waited behind some rocks. Squad lead decided to call us Crazy, Alpha was singing camp songs and I don't even know what Bravo was doing. BBQ? Anyway, once the guys showed up, everyone unleashed at least an entirety of 1 mag. On 6-8 guys. After that, we moved with ease towards the town, following the high hills due East of the same round where the enemy got ambushed into the town. MMG had joined up with us.
Taking the town and clearing it was very easy. No casualties so far. Moving east, where there was a small ridge line, our SL and my FTL decided to go do Valhalla. Well, I took command of Charlie late in the mission, because the last objective was destroyed.
Oh, and our gunner-less Mi-24D seemed to do well as well, but they still died at the end.
Cholo Episode 2
Glorious AZIZ!
Having captured the Police HQ and finding 2 hostages, I decided we need our three new assets alive and kill the imperialist pigs that were coming to reclaim it.
I sent Bravo 1 to the North East(ish) on to the hill, taking hidey spots inside the buildings. Alpha was to go opposite of the construction site and take hidey spots there. Bravo, once in position was to wait for enemy to get close to the HQ before coming out of the hiding and starting to shoot them. Alpha was mainly waiting to ambush any potential targets by the HQ or construction site. What happened next was glorious!
During me booby trapping the Construction Site with IEDs, Bravo decided to take potshots and fire an RPG or two at the advancing UN forces, taking out an M113 and some troops. Once I was done booby trapping the place (and someone nicked my golden AK's ammo
), I retreated back to the HQ. An enemy chopper landed on top of it. Once the engines died, like a true construction demolition, the explosives went off and taking the structure, the helicopter and any men on it with it. And then I met my end. But we still won!