Server mods

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Black Mamba
Posts: 335
Joined: Sun May 27, 2012 12:11 pm

Server mods

Post by Black Mamba »

Hey everybody!

Just a quick question: is the server running any mods? Specifically, is it running CBA?
I'm pretty sure the answer to this is no, but, hey, i don't loose anything asking. Primarily cause i'm trying to use some scripts i wrote a while ago, and most of them use cba functions. (they come quite handy when it comes to scripting).

Thanks

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fer
Posts: 1586
Joined: Fri Jun 04, 2010 8:16 am
Location: Emotional wreck

Re: Server mods

Post by fer »

Comrade Black Mamba, please be advised that the server, known affectionately to its crew as K19-IIc, does not run any addons on the Folk instance. Also, there is no truth to the rumour that there have been a number of deaths related to the new reactor.

:science101:

Black Mamba
Posts: 335
Joined: Sun May 27, 2012 12:11 pm

Re: Server mods

Post by Black Mamba »

Well, i guess it's time for me to raise this topic from the dead: now we do have CBA running server side! And I hope it stays this way. Members of the Party, I'm even ready to slip my (party-issued) ballot in the box, whatever that means.
Anyway, the question is now: are we allowed, as mission makers, to use (server side only, of course) CBA functions?
Or do we wait until the Party makes this definitely official?
Or do we wait until the next polls inside the party?

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fer
Posts: 1586
Joined: Fri Jun 04, 2010 8:16 am
Location: Emotional wreck

Re: Server mods

Post by fer »

For the moment, please stick with vanilla-only :)

This issue will go on the list for the next Party congress.

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