I would like to hear your opinions, thoughts, questions and doubts to see if it would be possible to pull off in the normal sessions that we have on Sundays and tuesdays.
Basicly, my idea is to make one large story that will be placed in chernarus and focus on either CDF or Russias side of a large scale combat scenario. As an example we can put this
The mission will be played a few times and depending on the succes/fail rate of the platoon, the next mission will be crafted. Example:Russia has invaded northern chernarus and CDF forces are quickly mobilized to stop the assault. The 5th Infantry platoon is leading the charge on the northern airfield with limited armour and fire support.
The map for the next mission will show the 5th platoons progress and current position but will not be active for the next session. Instead the 7th armoured will be "playable". If the assaults, ambushes and convoys fail, it will set the story back and depending on the importance, have grave consequences for the future missions. Like loosing expensive heavy armour to annoying treehuggers will cause armour support to become more and more limited. Same as loosing helicopters and your helmet in the grass.The 5th Infantry platoon hauled so much ass that the CDF forces had to retreat and hide in the surrounding forrests. Meanwhile the 7th armoured is preparing its race across the open fields and emplacements.
In the end of the story it could either become a complete stalemate or end in an epic last stand/assault for the final defeat/victory.
On a small picture it may be the standart folk session but on the bigger picture it becomes a bit important who dies and who stays alive.
Please share your thoughts and opinions, I am eager to hear them!
Mojo out.