So skype is being horrible and I've given up. Had a few questions:
(BTW I make all missions with unmodded A3).
- Is the radio protocol disabled in F3? I asked Kefirz last night, he said no, but the AI units don't make a sound, nor do they issue orders via radio. For example, to test helicopter insertion, I enabled all platoon AI and selected Platoon Medic for myself. CO does give me an order to disembark, but I don't hear the audio or get the subtitles. An "eject" symbol appears on my character, but that's it.
- Can I use the task module (without waypoints) to track objectives, or should I just use the hint function with triggers?
- How should I implement a countdown timer? Like, "hold this position for x minutes", after which a trigger will activate. Obviously this needs to be on the screen.
- Is there a convenient way to trigger particular (partial) endings? What I'm thinking of is, if a mission has 5 objectives, a smaller group can try doing a subset of them (perhaps just the primary ones). Right now all I can think of is a tree of triggers with AND/OR conditions.
Cheers.
EDIT:
One more thing, I thought I succeeded in changing the mission date, but I haven't. It shows up in the mission log, but then so does the time I set in the editor (7 AM), which isn't the actual mission time (4:50 AM), so I'm guessing the date is wrong too. Why does it matter? Because the position of the sun needs to be appropriate, that's why! Solved
Only thing left, I suppose, is the infuriating behaviour of helos.