This Bohemia post from 2 years ago more or less resembles what I also am trying to achieve, where our clan has a custom faction that I am attempting to add.
In the f_setLocalGroupMarkers_Blufor.sqf file I've added some new lines to accommodate the change:(Credit CaptainGalaxy, 5th May 14, Bohemia Forum)
Hi F3 team.
I've been using F3 group markers for all my missions and it worked just great for vanilla units and factions (NATO, CSAT, AAF, FIA). Currently I'm building a mission using "Russians" addon and I can't make the group markers appear on the map. I tried to change:toCode: Select all
case "AAF":
in the folk_setLocalGroupMarkers.sqf but that didn't work. Could you give me a hint on how to add third party factions to the group marker script?Code: Select all
case "sud_russians":
EDIT: I discovered that the class name for Russains is SUD_RU, but that doesn't work as well...
Code: Select all
// MARKERS: BLUFOR > 39BN
// Markers seen by players in 39BN slots.
if (_unitfaction in ["a39th_battalion"]) then {
//B COY, 1PL, 1 Section, Alpha/Bravo FT
["Grp21A1",_ft, "Alpha", "ColorRed"] spawn f_fnc_localSpecialistMarker;
};
Is there another location the custom faction needs to be defined to possibly fix this?