- Budget Issues
- Inter IV (M14s!)
- Huzzah II
- Routine
- Weekend Warriors
We began with the 12 minutes of terror that is Budget Issues, successfully defending our hilltop position against deadly muzzle flashes until the helicopters could fly us out. Next, despite executing comrade Ferrard Carson's opposing fireteam almost single-handed, comrade Kefirz was unable to mount a successful defence in a round of Inter IV. We then rolled into new mission Huzzah II, which we actually half-completed despite losing our IFVs, having inter-dimensional HAT weapons that disappeared when manned, and comrade Tigershark using his powers as JTAC to mortar ... himself. Flushed with this semi-success, we completed a very hard-fought run of Routine, which the Party might even have credited to comrade Kefirz (but he died). So comrade Boberro picked up a medal and some vouchers for the Party liquor store. Finally, the hardy late crowd managed to complete Weekend Warriors, killing or driving away all the attackers with designs on our radio station.
Important Note: In both Huzzah II and Routine, we tested a putative new ORBAT code-named FAXORBAT-4C. This differs from FAXORBAT-4B in a few key ways:
- Sections are re-named fireteams
- Fireteams are reduced in strength to 6 men (we removed the grenadier)
- The FTL and 2 x AR now make up the blue 'BOF' colour team, whilst Assaultman (AT) and 2 x riflemen are red 'manoeuvre' colour team
- In mechanised missions, squads only have 1 x fireteam, but gain 1 x IFV that is organic
As ever, please post your thoughts, feedback, screenshots and video here - comrade YouTube Hero SuperU doesn't just produce our video idents, but provides leadership and guidance to propaganda artists. We also have a new YouTube channel that he manages so if you have any content you think should feature then let him know and he will sort you out, for more info check out this thread!; more guidance on video editing for Folk ARPS is provided by comrade Ferrard Carson. Posts in the AAR threads really help us (the hosts and mission makers), both with understanding how we can improve the experiences, and showing potential comrades what our sessions are like.
Finally, some recommended reading for all comrades, new and old:
- The Folk ARPS leadership programme
- Comrade Head's new launcher / mod updater (Swifty)
- Folk ARPS tags
PS Because someone asked about 'Gong' again: